Crikey, that man has a CV and a half.
“I really do feel very satisfied with that game.
That would be great.”

“I just think it’s easier to design more intricate combats,” he said.
“I like games with a lot of stats, obviously.
“Other mechanics like penetration, they didn’t fully understand until they played it in turn based.

“I’ve said before the camera in BG3 which is essentially the Divinity Original Sin 2 camera.
I don’t prefer that because I like designing for a specific perspective.
“I think you could do that with a scripted camera in 3D,” he went on.

“I think that would be super cool.
I think that’s the thing.
For me, most of the problems I have with BG3 have to do with the interface.

It’s definitely worth reading the full thing.
Obsidian’s current projects includedon’t-call-it-a-Skyrim-cloneAvowed, whichbegan life as a co-op RPG but soon pivoted to single player.