Which is how we like it, you understand.

This latest update to the early access shooter leans into that by layering on even more juicy shootFX.

It also adds a whole new game mode and plenty of other tweaks.

The player reloads their firearm in retro shooter Selaco.

The bad news is that some story bits are now delayed.

It’ll add random enemy encounters and give weapons ARPG style rarity colours, among other tweakable controls.

There are also many bug fixes.

Cover image for YouTube video

“Throwing toilets against enemies no longer crashes the game,” we’re told.

“Fixed a rare bug where enemies killed by electricity would instead become invincible.”

God, I love patch notes.

A work-in-progress screenshot showing a paintover of the player in a mech suit, from the player’s perspective.

As for the noise - there’s more of that too.

“Improved oomph for Fire Extinguisher explosions,” yell the patch notes enthusiastically.

“Improved sound effect when walking over glass,” another note screams.

Don’t worry, the mine’s explosive radius has been nerfed by almost 50%.

You’ll be fine.

“Roadmaps tend to have a negative effect on development/work,” they’vesaid in the past.

However they’re doing things, it seems to be working just fine.

Here’s what he had to say about the running and/or gunning.

It’s currentlydiscounted in Steam’s Autumn sale, if you like a bit of noise.