Matchmaking cannot be gamed.

It is all-seeing and all, sadly, science.

Apparently, it doesn’t quicken the process and can “even be detrimental”.

A screenshot of Captain Price smirking from Call Of Duty Modern Warfare 2019

“This creates a vacant spot on a team during an early stage of the match.

TL;DR trying to cherry-pick maps may have an unexpected result.”

I swear, though, that sometimes the queue genuinely can get stuck!

A screenshot from Call Of Duty Modern Warfare 2’s Shipment map trailer showing a soldier pointing two revolvers while an explosion goes off behind them

I’ve been in games, COD or otherwise, where matchmaking does bork itself and finds nothing.

Elsewhere, the devs move onto a defence of their skill-based matchmaking.

There’s been a lot of discourse over the years on social media or otherwise about skill-based matchmaking.

Aiming at an enemy on Rust during MW3’s beta.

They want to mince lower skilled players for fun!

They will say that ranked matchmaking is the place for sweaty lobbies, and casual for everything else.

But I think the skill-based matchmaking haters forget that others would like to have fun, too.

A wild west saloon of a matchmaking algorithm would likely cause player retention to tumble.

I would bet a lot of money that it, too, had skill-based matchmaking.