Minor cards are played within worlds to mess with their workings.
“I love that idea,” Flynn said.
“Yeah, we do talk about that.

Yeah, I think that’s a super cool idea.”
But it doesn’t sound like an absolute pipedream project, either.
Can you think of another game in which collectible cards are also the means of generating worlds?

I guess the obvious comparisons are fancier deck-builders with cards that serve as campaign modifiers, or the recentStacklands.