Near Mint is aroguelikedeckbuilder where you advance through a tower fighting slightly stronger iterations of the exact same skeleton.

Ok, nothing too captivating so far.

Now, all the cards have split apart into three pieces.

Fighting a skeleton in roguelike deckbuilder Near Mint.

Gist is a good word.

was my first reaction on playing this.

It was then I realised Id been a tactless gumball, for Id neglected to consider the action economy.

Also, Id assumed shields stack, when they actually disappear at the end of each turn.

Youve got three actions each turn, and you drag three card parts together to make a whole card.

Once I started saving these for opportune combinations, everything fell into place.

Your deck is composed only of decaying cards that were split into three parts.

Re-assemble them however you want to create powerful synergies… Or really bad ones.

Each battle will reward you with a new card to add to your deck.

But your foes also grow stronger each time.

How far will you get?

yo, do not answer that.

Go tap on some cards instead.