But its origins were much more modest.
Pathea are also publishing Sandrock themselves this time.
“The writers will get together and just basically pitch jokes and have a laughocracy,” says Peck.

“Whoever comes up with the funniest line, that’s usually what we end up going with.”
That said, he stresses that they’re not trying to go too out of bounds with it.
“We don’t want to make it completely crazy because it is meant to be an immersive game.

So we don’t really want to break the fourth wall.
Unless it’s really tasteful.”
This is a decision that’s partly been driven by feedback from the community.

That was the most satisfying part of it."
People, Peck said, like having a lot of tasks.
They like having things to do.

And that’s not going anywhere yet.
You just have to go with the flow as far as that’s concerned."
If nothing else, this release date is confirmation that Pathea have finally made it through.
And on the other side is My Time At Sandrock.