I’d rather pick a thousand more locks in Oblivion than hack another Pipemania computer terminal inBioShock.

EnterMuseum Of Mechanics: Lockpicking, a curated, playable exhibition of lockpicking minigames throughout the history of videogames.

It’s now available via Steam, with a bunch of new additions sincewe last wrote about it.

A screenshot of Museum Of Mechanics: Lockpicking, showing one of the included lockpicking minigames in action.

As an exhibition, its first rate.

A lot of games have come up with their own take on lockpicking, it turns out.

Each minigame is also paired with an analysis “from a professional game designer.”

Cover image for YouTube video

Nordhagen also previously worked at Fullbright on Gone Home, and before that on BioShock 2 at Irrational.

If you grab itfrom Steam, it costs 6.47/7.37.

Given the structure of the name, I hope we see future Museum Of Mechanics games.

Although this begs the question: what game mechanics deserve their own exhibition?

I vote for inventory management.