Honestly, my thoughts remain largely unchanged which is a good thing!
So, what does the MultiVersus open beta actually have to offer?
Just enough, I reckon.

I jest, though, as the game isn’t completely bogged down by the necessary evils of free-to-play.
For a free-to-play title, it’s an extremely slick operation that seems genuine in its intentions.
It wants you to have a blast and it absolutely excels at it.

I can flick the ball through my legs, bashing opponents in brief bursts.
I’ve found Arya to be the embodiment of MultiVersus, too.
She’s nice to control, with satisfying attacks and a responsive feel in the air.

Whether you’re playing Arya or the Iron Giant, you’re hit with words like “Turn Attack!
These features aren’t so different from MOBAs like League Of Legends or other fighting games, I suppose.
But in a game that’s as chaotic as MultiVersus, critical information gets lost in the noise.

Everything comes back to the unavoidable Smash Bros comparison.
Yet, Smash Bros has a barrier to entry.
And despite my misgivings, it still has a level of polish that surpasses any free-to-play Smash-likes.
