“The objective is to run over babies in your minivan while shooting cops and other players.
It’s taking over the dark web… and IRL.”
But just because something is bad, doesn’t mean it’s uninteresting.

You’ll never guess what happens.
Some screens are straight-up photos, while others have that classic Photoshop tutorial look.
Hand-drawn elements and photosourced parts are oversharpened and drowned in grunge then composited discordantly, and it’s perfect.

This isn’t sarcasm.
House of Hunger plays pleasantly old too.
three frames of a jumpscare ghost rush the screen.

Progression is often just clicking the right thing, hunting for hotspots on an image map.
It’s playing, sure, but also browsing.
Classification didn’t matter; they were curios and mysteries crafted to intrigue and delight.

Today, you’d hit Bing and find a dozen guides explaining everything.
Enjoy the good bits and move on.
Besides, this website is haunted.

Parts seem so authentic that I did wonder if it was based on a real game.
A ghost could have made it.
you’re free to watch Deadware yourselfon Amazon Prime.

Some fake games have a design idea or two I enjoy.
Some shows have creative ways to show games on the screen.
Some handle games culture well even if their games are baffling.

Some fake games have become real games.


