Prepare to die, a lot

Good immersive sims are hard to beat.

How can you mix a stretchy ladder, some arrows, and an anti-gravity bomb?

Trying to make your hand of skills work seems like fun, though.

Pixel person jumps across floating spiky platforms in a screenshot from Mosa Lina

As a counter to that Lock and Key design, Mosa Lina offers a reckless abandon of predictability.

(Seriously, my brain won’t stretch past what this game requires.)

For now, you’re free to find out more onSteam.

Cover image for YouTube video