Prepare to die, a lot
Good immersive sims are hard to beat.
How can you mix a stretchy ladder, some arrows, and an anti-gravity bomb?
Trying to make your hand of skills work seems like fun, though.

As a counter to that Lock and Key design, Mosa Lina offers a reckless abandon of predictability.
(Seriously, my brain won’t stretch past what this game requires.)
For now, you’re free to find out more onSteam.
