In theory, these are great developments.
Sadly, there are two problems.
This isnt how frame generation is supposed to be used, at all.

Which, in terms of ‘real’ frames, it is.
MHWs benchmark tool shows this in action.
Which, again, puts it beyond the feasible help of frame generation.

Make that 110fps with frame gen too, though it doesnt look likeDLSS 4s Multi Frame Generationis supported.
