I would dearly like to see some crossover between these types of “meta”.

“Our goal is to have a meta shift from season to season to keep things fresh and interesting.

We expect Season 1 to have higher-level tweaks with S1.5 to have some deeper changes.”

Modern Warfare 3 screenshot of the Lachmann Shroud

We have some buffs planned for those.

“The data we have shows the most used SMGs are underperforming and that isn’t great.

“Shotgun management is something the team is looking into,” readsa third AMA response.

Where is my option to jump heroically on top of a grenade, Sledgehammer?

I guess that’s more of a “WW2 according to Steven Spielberg” thing.

I’m always fascinated by how balancing weapons in multiplayer shooters becomes a form of community curation.

I spoke a bit to Crytek about this stuff in a recent piece onthe creation of Hunt: Showdown.

Are you playing and if so, how are you finding it?