Don’t miss it like we did
I’ve been on a journey.
Minishoot' Adventures is straightforward in concept, but its execution is a masterclass of craftsmanship.
Or perhaps that should be just “craftship”.

I assume to be named Minishoot.
You do not wish to be shot, so you dodge their bullets and fire back.
Let’s start with my doubts.

Minishoot' Adventures is a Metroidvania and to begin with your world map is mostly blank.
The result was that I found myself an hour in and completely overwhelmed.
I didn’t know where to go.

I also didn’t know where to find the shards that would later fill out my map.
Some other players might revel in this sort of mystery, but I am not some other players.
I am me and I found it stressful and frustrating.

Shooting, too, is easy fun.
By the time I beat its final boss around nine hours into Minishoot' Adventures, I was pleased.
Yet when I beat that final boss, I didn’t want to stop.
I never 100% a game, but I did that and still kept going in Minishoot' Adventures.
I was sad when it was truly over, too.
So let’s not overcomplicate it.
Minishoot' Adventures is an outwardly straightforward game, but its straightforwardness is deceptive.