However, I also have quite a lot of reservations about it.
For all its clear, obvious brilliance, it’s also a very hard game to love.
This feeling of deja vu is kept at bay somewhat by the different battle styles of each army.

Each have their own quirks to learn and exploit, and some campaigns are deliberately more puzzle-y than others.
It’s a welcome bit of variety, but these specific mission types feel few and far between overall.
Battles are played out on big grided tennis courts in Clash Of Heroes.

Your opponent always rains down from the top, while you steam in from below.
Here’s the boring technical stuff.
Visually, this Definitive Edition isn’t all that different from the 2011 HD remaster.

As such, this review focuses on the single-player campaign mode only.
A mild exaggeration, perhaps, but that’s what it often felt like.
Again, it’s possible that this, too, is the same as it’s always been.

If it was this hard back then, then it should be this hard now, too.
Also, its excessive and seemingly constant loading screens can get in the sea.
I literally have no time for them.

Despite all this, though, there’s still a lot to like and admire here.
Loading times and all.
A tentative recommendation, then, although probably more for strategy die-hards than casual toe-dippers.


