The second game, Daymare: 1994 Sandcastle,launches today.

The washed-out, cadaver-on-concrete set dressing?

The gimmicky ice-gun and scanner mode puzzles?

Player character and special agent Dalila confronting an electric zombie in a dark corridor in Daymare: 1994 Sandcastle.

The not-so-subtle undertones of Monolith and Midway?

Characters with big glowy gadgets on their backs, so you could track them through poorly-lit warehouses?

Get a load of that trailer.

Cover image for YouTube video

There’s a Steam demo if you’re interested.

I have a pet theory that retro-themed game development is entering the era of the “post-boomer shooter”.

The 90s are out, the noughties are in.

Unreal Engine 3 rather than id Tech 1.

Bullet time rather than rocket-jumping.

Big beats rather than heavy metal.

Tactical shotguns rather than sawn-offs.