Here to remind us that the PS1 was capable of colours beside “existential grey” isWater Level/b.l.u.e.
EXPLORATION, from New York City-based game designerHatim Benhsain.
It’s a free downloadable experiment inspired by b.l.u.e.

In Benhsain’s rework, b.l.u.e.
has become a game about games swimming through each other.
It reminds me a little of synthesising the geography inMu Cartographer.
Benhsain includes a link to aresource pagewith some tools and examples of plunderludic games.
I’m looking forward to giving it a proper read at some point.
If you have any favourite water levels to share, old or new, sing out.