“Found a good’un,” I wrote in Slack shortly after playing Mohrta’sSteam demo.
“It’s so rad and strange!”.
Well, that’s the pitch, reader.

It’s a “nonlinear FPS game blending action, exploration, and light dungeon crawling”.
It’s a world of stumpy, cowbell-wearing pet giraffes and ferocious avian nightmare bastards.
Your sword also has an alt fire, as all good swords should.

And so you progress.
Among these Hayward operatives is where your remains found new life."
You’ll often hear people say “graphics don’t matter”, but rarely the same about features.
I must then conclude that most people care about features.
As such, here are Mohrta’s:
This one’s out sometime this year.
It’s from Oisol and Scumhead, who didFranzen.