Let’s get the obvious out of the way first.
Everything will feel immediately familiar to soulslikers.
In LOTF, they’re just fiery skulls.

Don’t expect your connection to its world to be all that strong.
The magic lantern, though, manages to save LOTF from being just another clone… sort of.
That boss knight who’d hop into the swamp?

I get what CI is going for here!
Both of these things can halt your momentum and, crucially, snap your suspension of disbelief in two.
The game absolutely loves hammering you with loads of mobs.

Transition into Umbral and it gets even worse, with loads of critters constantly nipping at your ankles.
There are more little annoyances in LOTF I just can’t get past.
Enemies get caught on terrain.

Mimic chests are placed in spots that aren’t darkly humorous but more a major ballache.
I really want to like Lords Of The Fallen more than I do.
The lantern almost elevates it into special territory!

And at times, there are flashes of a grand adventure to cleanse a kingdom of rot.


