The stealth game was announced in 2019, with little of substance shown since.
It has big “we can’t afford to make this game” energy.
“Therefore, it seemed logical to go further together and were extremely happy of this acquisition.

It represents a significant step in Nacons strategy.”
Nacon, formerly Big Ben Interactive, have been busy.
Last week they acquired Midgar Studio, the developers of indie JRPGEdge Of Eternity.

We’ve traditionally had a rocky time with Daedalic games.
John hatedthe Deponia series, calling it an “ugly, foul experience”.
The Long Journey Home was a flawed but interesting space adventure,according to Adam.