It launched with a pretty strong base game but without much content, van Lierop writes.

Manor Lords has none of those things.

So once you played 5-10 rounds of the game, there’s nothing more to do.

The key art for Manor Lords, showing a knight atop a horse observing a castle town.

This is not great for an RTS/city-builder.

It’s really hard to get people’s attention back once you’ve lost it.

Thats not how Tim Bender, CEO of Manor Lords publisher Hooded Horse, sees the situation.

The horror!).

Success should not create an ever raising bar of new growth expectations.

Not every game should be aimed at becoming some live-service boom or bust.

We spoke to Bender ourselves earlier in the year abouthow Manor Lords will change during early access.

He described Styczeńs approach as collaborative and community-engaged.