All of these, it turns out, make Lethal Company a worse game.
A less enjoyable one, anyway.
My very first game, an all-RPS mission to a supposedly easy moon, wentterribly.

It was amazing, a proper whittling-down-the-survivors horror thriller unleaden by expectation or metagaming.
Now, you see, I actually know what Im doing.
Get in, get scrap, get out.

Thats the job, and Ive passed my probation.
Lord knows Im still jumping off the dropship straight into pools of quicksand.
Maybe, then, a mentality change is all I need?
