It’s a good’un, with clever fast cuts between scenes and a strong sense of growing dread.
So off we go, guiding our dogs as they pull the sled deeper into crushing unease.
The game which That Which Gave Chase most reminds me of is the excellentParatopic.

That’s a strong feeling when you strongly suspect you’re journeying into something bad.
Some of these cuts are very visually striking, a sharp burst of panic.
It’s not nearly as nuanced as Death Stranding, to be clear, but I felt that edge.

Love a bit of procedure.
It’s a game unfraid to be dark too, hence me needing to close my shutters.
Great music too, minimalist and moody in the modern horror movie vein.

That Which Gave Chase is out nowon Itch.iofor Windows.
I am very happy to have paid that for an hour of feeling uneasy and threatened.
Better this than buying a pint in my local dodgy pub.