Much of the preview was taken up with Kocurek showing footage from the return to the original game.

I’ll admit that I was initially a bit disappointed by this.

Hands are good, I guess.

A slashed and decomposing portrait of a human face is just barely visible against a similarly dilapidated wall.

Among its numerous functions, the lantern will allow you to stun the antagonist when she gets too close.

This raised a number of questions, as in the original there was never an option to fight back.

She’s an intriguing figure.

Cover image for YouTube video

A portrait of a woman stands on an easel in a well-lit spot in an otherwise darkened room. The only visible features in the dark areas of the room are dozens upon dozens of thick metal chains.

In a nightmarishly improbable scene, the staircase and hallway of a spacious yet semi-ruined house are cluttered to the rafters with oil paintings. A black gloopy supernatural figure emerges from the densest concentration of pictures in the lower hallway.

In an entirely red-lit corridor, several mannequins cower in poses of fear and submission. Two more humanoid figures can be seen standing at either end of the corridor in more confident poses, although it’s hard to say if they’re mannequin or human.

A dimly candle-lit room with a typewriter on a desk under the windows. It’s dusk outside and a nearby chair has a shawl or blanket draped over it. The room is very cluttered with books, papers, and pictures on the walls. An unlit oil lamp sits on the table.