No more rocking up to cutscenes looking like Sweeney Todd on his lunchbreak!

Well, unless that’s your vibe.

  • Rage can no longer be used while under the effects of Calm Emotions.

A Deep Gnome Paladin in Baldur’s Gate 3.

  • Fixed some NPCs being able to shoot through floors and ceilings.

They’ve said they’ll play fair.

  • Scratch’s ball will now be harder to lose.

If you lost his ball, go see him at camp and he might give it back.

(Ball warranty voided for chasm-related accidents.)

  • Added better multiplayer support for the post-celebration night in Act I.

Now all avatars can choose which companion they want to get jiggy with.

  • Added map markers for when characters want to talk to you.

  • Getting Wet will remove the pixie’s curse.

Patch notes like the above are a reminder that there’s always room for improvement.

Former contributor Emily Gera also works on it.