Wanted: Dead gets a rework, but is it enough?

Wanted: Deadisa terrible gamethat I sort of adore.

The missions are often awful and sometimes inspired.

Stone holds calls for her teammates not to get involved as a mysterious enemy approaches off camera in Wanted: Dead.

Here’s developer Soleil Ltd’s overview for the update, viaSteam.

Weapons, both ranged and melee, have been rebalanced to reward skilled players.

Additionally, we’ve packed a ton of requested features, fixes and optimizations to make everything run smoother.

Cover image for YouTube video

And here’s my quick-and-dirty breakdown of the subsequent changelog.

Bullet Time aiming, meanwhile, now applies slow-mo only to enemies, not Hannah.

Will it be enough for RPS reviewer Ed Thorn to upgrade the game into a Bestest Best?

I doubt it, but this is more post-release support than I was expecting after the launch reception.