I quite like it, but I wish I liked it more.

You work you way down them to embiggen Lakeburg and provide fancier things for your people.

It’s something I’d like to see other management games experiment with in the future.

A match has been made in Lakeburg Legacies, represented by the image of two bearded men inside a crystal ball surrounded by pink clouds

‘Cos you know what else is more detailed in Lakeburg Legacies?

Each is slightly RNG’d to have different traits, personalities and preferred skills, and unlike in e.g.

aPharaohor aSimCityor aSettlersor really any of them, getting new citizens is a bespoke affair.

a zoomed out overview of the town in Lakeburg Legacies

Citizens live a long time and have kids slowly.

Who cares if everyone has a love match?

Money is how you make your various resource buildings produce more and be less terrible places to work.

the different building tracks for resource buildings and so on in Lakeburg Legacies

It’s for your own good, you fools!

We live in a society!

And it’s one where I choose who you have children with based on my whims!

A character’s screen in Lakeburg Legacies, an older man with one eye, showing all his likes and dislikes, attributes and preferred job track

But my whims are entirely disinterested ones.

I’ve no motivation to care about the USP of this game.

I really want to enjoy Lakeburg Legacies more than I do - it’s pretty and has smart ideas!

The throne room in the castle in Lakeburg Legacies, showing the monarch, her consort and her heir

  • but it’s a game where I can effectively ignore some of the core parts of it.

This review is based on a review build of the game provided by developers Ishtar Games.