While my demeanour may appear similarly glacial, I am actually a frenzy of calculation.

I am trying to do a number of things as we move.

Here’s an incomplete list:

1.

A noble murdering a priest in Assassin’s Creed: Brotherhood’s multiplayer, while another player character swings from a dangling rope above

Stay in the middle of the group, using the others as cover

4.

Again, avoid looking like I’m doing this

7.

Hugging a wall to stave off attack from that side is what a person would do

9.

A crowd of characters walking past each other in Assassin’s Creed Brotherhood. In the foreground, an executioner in a hood appears to be reaching for his axe.

Look for any opportunity to interrupt the line of sight from anybody else

11.

Indie social deduction games like Brotherhood’s contemporarySpyPartywere less encumbered by such triple-Aggravations.

Still, Brotherhood’s old multiplayer mode will always have a hold on my imagination.

A courtesan murdering somebody with a razor fan in Assassin’s Creed Brotherhoods multiplayer, surrounded by other characters who could be assassins too

Did they ever consider bringing back Brotherhood’s social stealth modes forAssassin’s Creed Shadows?

I doubt it, but it would certainly channel the prevailing mood about generative AI.

Nowadays, we haveAmong Usto help us vent and enjoy those anxieties.

Its crowds of duplicates could easily be ChatGPT spawn running amok.

Imagine a Brotherhood-style multiplayer mode filled with Newly Evolving NPCs.