Why ask for the Ubiworld?

My voyage immediately foundered, however, because I finished the prologue before the game had finished installing.

Having to reverse course wasn’t entirely unwelcome.

A view of a huge, broken sailing ship in in Ubisoft’s open world game Skull And Bones

Recent sources of shame includeScorn, the Giger-inspired first-person adventure with wibbly grafted-on shooting elements.

Hence, my disinclination to cross the threshold into areas with active threats.

What if Ubisoft devoted their impossible resources to the creation of a gentler, exploratory simulation likeA Short Hike?

A small ship on open ocean with the low sun visible near a waypoint in Ubisoft’s open world game Skull And Bones

God, I think that would be marvellous.

You catch the image of that game, of course, in the variousDiscovery modesof Assassin’s Creed.

There are pantomime scuffles, people dancing, old seadogs flopped over singing or capering in the surf.

Two pirates standing on a small wooden sloop in Ubisoft’s open world game Skull And Bones

I’m pretty sure I met somebody who was having a conversation with a bottle of rum.

I don’t want you all to drink yourselves into a stupor, mind you.

I’m not sure shark-hunting qualifies as workplace detox, either.

A first-person view of the player steering a ship in Ubisoft’s open world game Skull And Bones

Several pirates mingling at a campsite in Ubisoft’s open world game Skull And Bones

Cover image for YouTube video