I don’t remember why they were there, or what goal they were trying to achieve.
Worse still, this disastrous feat of orienteering has now become my overriding memory of Skyrim.
Caves are one of the bigger new additions to Tears Of The Kingdom’s Hyrule.

The terrain hasn’t just been morphed by falling bits of sky kingdom.
In classic Nintendo fashion, many of these caves have been designed with Ascend in mind.
It’s magical stuff and instantly makes every single space more interesting to explore and interact with.

It’s not just an easy get out of jail free card, though, either.
It also means you don’t ever have to backtrack when you eventually ‘complete’ a cave, either.
In fact, it’s this ‘get out’ cheat that gave birth to Ascend in the first place.

“To be blunt and honest, cheating can be fun,” he said.
“So that’s why we decided to drop it in there.”
I’ll leave that to the actual experts.

They deserved better than this.


