There’s a lot of ugly, bugly bastards in Wilds, is what I’m saying.
Less deep, sad lizard eyes and more chittering chitin and fuck-you dragon stares.
I think it’s most definitely text.

I’ve been trying to farm Calloushells, y’see.
Strength at the cost of confinement.
Anger leads to hate.
It’s economical and visually evocative but not really something I need to unpack here.
We’ve all heard Yoda’s Deep Space Nine speech.
There’s so much weight to it, so much fanfare, but no triumph.
It feels painful, like a suicidal bee sting.
I cannot comprehend the sheer number of calories required for the Arkveld to swing those blades even once.
The Chatacabra is a frog.
The Lala Barina is a spider.
The Arkveld is, like, the Begby of iguanas mixed with a bag of knives.
Empathy is a hard sell here, but the game pulls it off.
Put another way, it’s the apex of everything Wilds attempts to achieve with its animation work.
It’s heavy in multiple meanings of the word.
But itdoesmake me very excited for whatever the devious bastards at Capcom are cooking up for the upcoming update.