Except, having played some Darktide, I do not want to play Darktide.

For me, playing Darktide does, in some measure, get in the way of enjoying Darktide.

Too much explicit lore is, like worldbuilding, the golf to my nice walk being ruined.

Looking up at a huge golden statue of the Emperor in Warhammer 40K Darktide

Warhammer has alotor lore.

If you stacked it all up it would basically reach singularity.

But Darktide doesn’t actually explain anything happening, really.

A floating servo-skull in Warhammer 40k Darktide

In a good way.

The game itself isfine, I likeco-ophorde shooters and this is, as observed bypodcast-pal Nate, Left40KDead.

But I keep being like “Woah, whenever you fast travel you have to go through hell?

A console in a multiplayer game of Warhammer 40K Darktide

That’s the plot of my favourite horror sci fi film!”

and then noticing a little self-propelled floating skull and wanting to know what that’s all about, then?

What this torso stuck on a robot arm doing?

Woah, everything looks like a cathedral!

I like this big logo that’s like a skull having sex with a cog!

Why is this train spitting out green smoke?

I guess I don’t need to know, but it’s intriguing!

Wow, my character is from a planet that’s entirely for growing food!

Like, thewhole planet!

Darktide is really getting in the way of Darktide.

But I do like the shovel.