Akerblad looks for this kind of coherence in other gameworlds.
The Sarcophagus isn’t just cohesive - it’s saturated with the consciousness of its diabolical prisoner.
Akerblad draws a parallel with the work of Lovecraft.

“And I feel Ultros is the same.”
The same goes for the smaller organisms you’ll meet, fight or tend to along the way.
Still, Ultros remains an enigma.

“Or not even like that.
So Ultros influences its environment, but you might interpret it differently.”
It’s tempting to read this remark as an accidental spoiler.


