So how much will Exodus really lean into it?

The press release explains that “decades” will indeed pass while you’re embarked on interstellar missions.

Returning home, you confront the consequences of your choices.

Key art for Exodus, showing a human woman and a man and a humanoid alien staring offscreen grandly. They all look like total dorks.

In Exodus, the outcome of those choices manifests at a massive level, compounding over generations."

Ohlen hassaid a bit more to Polygonon the subject.

“[Time dilation] essentially supersizes all of the choices that you make,” he said.

Cover image for YouTube video

And they’re like, ‘What the fuck, dad?'"

“A favourite companion might show up, even though a game takes place 5,000 years in the future…

It allows us to tell a coherent story with companions with [their own] arcs.

And that’s your lot for the minute, unless there’s a tell-all interview I’ve missed.

Also, can we expect a McConaughey crying scene?

And why does everybody in the key art above look like such a dork?